Information Design - Exercises

7/01/19 - 24/01/19 (Week 1-3)
Azmina Fathima Haris (0337113)
Information Design
Exercises
LECTURES
Lecture 1: Brief History of Information Visualisation
Week 1 (8/01/19)
Our first lecture was a short introduction to information design and how it has evolved over the years as the need for information grew and the way it is presented changed.
Lecture 2: Manuel Lima's 9 Directives Manifesto
Week 1 (10/01/19)
For this lecture, we had to do a FLIP class on Manuel Lima's 9 Directive Manifesto, which is a guide to effective presenting and visualising information; it consists of -
- Form Follows Function
- Interactivity is Key
- Cite your Source
- Power of Narrative
- Do Not Glorify Aesthetics
- Look for Relevancy
- Embrace Time
- Aspire for Knowledge
- Avoid Gratuitous Visualisations
Lecture 3: Saul Wurman's LATCH
Week 2 (15/01/19)
Our second FLIP class was on Saul Wurman's LATCH which is another principle that applies to information design on organising data and can be applied to almost anything - from sorting to books on shelves to way information is presented on a map. LATCH consists of Location, Alphabet, Time, Category & Hierarchy.
Lecture 4: Miller's Law
Week 2 (17/01/19)
The next FLIP class was on Miller's Law, also known as "chunking" which is a term from cognitive psychology referring to the process of breaking down larger pieces of information to smaller "chunks" which are easier to process and recall despite the limits of our short term memory.
Lecture 5: Isometric Design
Week 4 (29/01/19)
INSTRUCTIONS
EXERCISES
Quantifiable charts
Week 1-2
This exercise involved organising and presenting data we gathered after studying buttons (that we were provided with); texture, colour, sizes and any other distinguishable feature. We can present this in any visual manner, hand drawn, digital illustration or as a photo. I chose to do one with digital illustrations similar to the reference we were given.
I chose to organise the buttons based on size, texture and button holes from the five colours I had picked. However, as the data was gathered by various classmates, it was difficult to classify some colours based on the above categories because the textures might have been mislabelled or the exact number of a certain texture of a certain colour, with a particular number of button holes might not have been mentioned. To make things clearer, I organised the information into a table first, as seen below.
I decided to go for a simple colour scheme with more emphasis on the buttons; each texture was presented in a different shade within each circle like a pie chart of sorts. I showed the count of each buttons of different button holes on either side with the total in the centre.
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| Completed infographic |
L.A.T.C.H
Week 2-4
In this exercise, we had to organise four Pokémon of our choice based on Saul Wurman's LATCH principle. I decided to go with these Pokemon characters, each a different type - Bulbasaur, Charmander, Pidgey & Squirtle.
For the location, I drew a map and showed where each of the Pokemon can usually be found - grasslands (Bulbasaur), mountains (Charmander), forest (Pidgey) and lake/pond (Squirtle). Next, I presented the characters in alphabetical order throughout the short video. For time, I showed the evolution of the Pokemon characters with images. Category was the type of each Pokemon - grass, fire, flying and water, respectively. Hierarchy was shown with the height of each character which at that stage did not differ by a great margin. The assets I used in the video -













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